how it works
The Edit Mesh tool is one of the most useful tools in STC, yet for that very reason it is equally the most dangerous for reasons I won't explain. It's gotten from the More Tools section and works in 2 forms essentially:
- Changes the size of a block
- Changes the type of a block
changing sizes
Players can change the size of a block using the edit mesh tool by changing the X, Y, and Z through the tool. Keep in mind this doesn't actually change the size of the block, but simply the visual effect it has.
Edit Mesh is commonly used to increase the detail of builds, generally furniture or design. It is also commonly used to create edit mesh doors, however with Non-Collide cool now fairly common in-game it is not used as often. |
changing types
![Picture](/uploads/2/2/7/5/22759984/984510380.jpg?232)
Currently, there are a total of 8 different blocks you can morph into using the Edit Mesh Tool.
Of those eight, wedges, bricks, blocks, and heads can be obtained through both the spawn and edit mesh. The other four are Torsos, Spheres, Cylinders, and No Mesh.
Using Edit Mesh, a few neat tricks can be done such as hiding a truss as any other block. You can also use no mesh so that you can't be edit mesh'd into a larger or smaller size.
Of those eight, wedges, bricks, blocks, and heads can be obtained through both the spawn and edit mesh. The other four are Torsos, Spheres, Cylinders, and No Mesh.
Using Edit Mesh, a few neat tricks can be done such as hiding a truss as any other block. You can also use no mesh so that you can't be edit mesh'd into a larger or smaller size.